Sacred 3 is a Diablo-esque hack and slash dungeon crawler
from Deep Dilver that pits you and up to three other players against waves of
enemies including some pretty major boss battles. I sat down to play and give
you lovely people my first impressions.
First the
good: Sacred 3 is hilarious, I mean it's really funny, from the bizarre comments
made throughout the gameplay by your character, the weapon spirits, spirits you
unlock through the game It's not a game that's all styleand no substance, because there some real substance to the game too. Combat is fairly standard for
this type of game and easy to pick up, so players new to the genre can drop in
without too much fuss. Sadly I can't review the multi player yet as no-one else
seems to be playing but I will as soon as I can.
Next the
not so good: Bosses can be frustrating - requiring you to quit the level and
modify your equipment or change weapon spirits, meaning that you will need to
replay the entire level and lose any gold gathered during that initial play through.
There currently seems to be a bug with the controls that causes your player to
wander off in one direction for a while meaning you lose control temporarily (this may just be me though and if not hopefully should be fixed in a future
update).
There isn't
much else to find fault with so far. Gold, used to buy upgrades, drops at a
reasonable rate so you don't find yourself desperately grinding previous
dungeons over and over just to upgrade a special ability but you also don’t
find yourself ridiculously wealthy with nothing to spend it on while you wait
for an ability to become available at the next level.
Overall I
would give Sacred 3 a 7.5 out of 10 the only thing missing really is the
ability to either modify equipment, weapon spirits or abilities in-game or the
ability to leave the map and come back to a checkpoint but part of me knows
that would probably ruin it and make it too easy.
Sacred 3 Review
By Ryan Hunt.
PRODUCT INFORMATION
Sacred 3
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