Wednesday, 27 July 2011

Turtle Beach X12 Gaming headset for Xbox 360 gets UK release date

The Next Evolution of the Best-selling Xbox 360 Stereo Headset Ever, Ear Force X12 Elevates Game Audio Performance and Value to New Heights

Lygo International, the official UK distributor of the Turtle Beach range of Gaming Headsets are pleased to announce that the new Turtle Beach X12 Gaming Headset will be launched in the U.K this Autumn. The X12 features massive 50mm speakers for enhanced audio immersion along with an In-line Amplifier for precision audio control at your fingertips. With Microphone Monitoring and Variable Bass Boost included, the X12 continues the Turtle Beach tradition of delivering superior gaming audio at an affordable price.

Key features and benefits of the Turtle Beach Ear Force X12 include:
  • Amplified stereo audio for crisp highs and deep lows
  • Premium 50mm speakers for highest fidelity sound
  • Variable Bass Boost adds depth and realism to the game audio
  • In-line amplifier that allows for independent control of chat, bass and game volume
  • Microphone Monitoring so you never have to raise your voice to hear yourself
  • Completely powered by USB so you will never need replacement batteries
  • Lightweight design with breathable, fabric mesh ear cushions for enhanced comfort
  • Fully-compatible with the DSS 7.1 Surround Sound Processor
The Turtle Beach Ear Force X12 Gaming Headset will soon be available at an MSRP of £59.95.

Tuesday, 26 July 2011

First trailer released for the official Rugby World Cup game

If you're an egg chaser and fancy having a bash at the forthcoming Rugby World Cup game - then here's a little taster to whet your appetite.

Friday, 22 July 2011

Cooking Mama back for more: Indoor and Outdoor

Hey, here's one for all the budding little chefs out there - the popular Cooking Mama franchise has announced two more games - which you should add to your Christmas lists. 
My daughter loves these games and will definitely want to have a go at these at some point. 
Cooking Mama 4 for 3DS and Cooking Mama World: Outdoor Adventures for DS. Every gamer’s favourite domestic goddess is back in the kitchen working her magic, and this time the kitchen gloves are also off in an all new outdoor environment.
Mama returns to doing what she does best; turning budding chefs into culinary artists, for the first time in 3D via the unique Nintendo 3DS display in Cooking Mama 4. Hundreds of new dishes are available to master, and now combine into brand new creations. Certain combinations will unlock new recipes and minigames, challenging players to engage their kitchen creativity as well as their chopping skills and up to four players can compete to chase high scores and topple existing records in Challenge Mode.

In Cooking Mama World: Outdoor Adventures, join Mama and her family as they explore Adventure Island through hundreds of outdoor mini-games, 38 stages and untold treasure and secrets to uncover. Five areas on the island contain a variety of challenges including; Cooking – cutting and peeling fruit, grilling fish and clams on the barbeque, Making – create a spider catcher, craft a net or build a bonfire, Action – catch fish, cut down trees and pick flowers, Answer – identify jungle objects and creatures! Players will be able to decorate their base camp with treasure they uncover on the island and create their own camping picture book to document their discoveries.

“Our longstanding relationship with Cooking Mama Limited has made Mama a symbol of our company and a flagship franchise for our business,” commented Ralph Pitt-Stanley, Commercial Director, 505 Games. “The new announcements in the series are always a pillar event in our release calendar, and with Mama’s long awaited appearance on 3DS, this year will be no exception.”

Both Cooking Mama 4 for 3DS and Cooking Mama World: Outdoor Adventuresfor DS will be released this winter in time for the holiday season. For more information please go to




Warhammer 40,000: Kill Team available on Xbox Live.

We've shared a few bits of informtion with you over the last few months about WarHammer 40,000 and now we're pleased to let you know that  THQ Inc. (NASDAQ: THQI) has announced that arcade shooter, Warhammer® 40,000®: Kill TeamTM is available to purchase for Xbox LIVE® online entertainment network for 800 Microsoft Points. The title will also launch on Playstation ® Network later this summer.

In this third person arcade style shooter, players take on the role of an elite Space Marine team sent to assault a giant Ork Kroozer en-route to an Imperial Forge World. Do you have what it takes to take out the Warboss and prevent the WAAAGH!

Players who complete the first mission in Kill Team will unlock the deadly Power Sword weapon for use in multiplayer in the upcoming Warhammer® 40,000® Space Marine®. Sheathed in a power field, it cuts through armor and flesh alike and features unique animations, combos and damage output.

Kill TeamTM allows players to choose from four unique classes, including ranged specialists the Sternguard Veteran and Techmarine, and more melee focused classes like the Vanguard Veteran and Librarian. With two-player same screen Co-operative play, multiple weapon upgrades and six iconic Space Marine chapters to select from, Kill Team is a must-play for fans of Warhammer ® 40,000®.

More information can be found on the Kill Team tab on Space Marine's Facebook page at:!/spacemarine?sk=app_116523875100118.

Kill Team is scheduled to launch for Xbox LIVE and Playstation Network for a suggested price of 800 Microsoft Points

About Kill Team
Jump into the rich universe of Warhammer 40,000 in this fast paced 3rd person action shooter. As one of the Emperor's Elite Space Marines, you have been sent on a vital mission to assault a gigantic Ork Kroozer headed for an Imperial Forge World. Choose your Space Marine Chapter and weapons class and commence the purging of brutal Orks and vicious Tyranids on board. Team up to form a 2-man Kill Team in same screen co-op mode and benefit from multiple team pickups to help survive the onslaught.

All you need to know about Metro: Last Light

Hi all,

So here's loads of information about the forthcoming game from THQ - Metro:Last Light.  From what I can tell it looks like it's going to be another good sequel game.

The team has also informed us that they will drip feed us trailers  - starting with Part 1 below between now and the launch date - sometime in 2012. .

The hugely anticipated sequel to 2010’s multiple Interactive Achievement Award finalist, Metro 2033,will be available for the PlayStation®3 computer entertainment system, Xbox 360®video game and entertainment system from Microsoft, and Windows PC.
Metro: Last Light will immerse the player in the haunting, desolate ruins of post-apocalyptic Moscow, one of the most richly detailed and beautifully realised gaming worlds of modern times. Developer 4A Games will deliver a terrifying, atmospheric single-player adventure that fuses thrilling combat with exploration and survival horror to create a unique, memorable experience.

“We believe that Metro 2033 was a flawed masterpiece,” said Danny Bilson, EVP Core Games, THQ. “It was a beautiful, original game that didn’t get the marketing support it needed. We won’t make that mistake with Metro: Last Light. This game improves on the original in every way – it will have more polish, deeper and more sophisticated gameplay, and satisfyingly visceral combat, without losing what our fans loved about the original. Metro: Last Light is another artful piece of game development from an Eastern European studio that will thrill and terrify anyone looking for a more cerebral experience than your typical first person shooter.”

Metro: Last Light pitches the player into the midst of a desperate civil war for control over a doomsday device that threatens to destroy humanity forever. The epic single-player campaign and unique multiplayer experience will benefit from the extraordinary lighting, physics and destruction made possible by Metro: Last Light’s bespoke 4A Engine technology.

For more information on Metro: Last light:

  • View the Announcement Trailer on the official YouTube channel –
  • Become a fan at, or follow us on
  • Visit the website and register for exclusive updates at

About Metro: Last Light

It is the year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.

Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…

  • A gripping, story-driven first person shooter, Metro: Last Light is the hugely anticipated sequel to 2010’s critically acclaimed cult classic Metro 2033
  • Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes – both human and mutant – and use stealth to launch attacks under the cover of darkness
  • Explore the post-apocalyptic world of the Moscow Metro, one of the most immersive, atmospheric game worlds ever created
  • Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay
  • Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC
  • Wage post-apocalyptic warfare online, as Last Light delivers an intense multiplayer experience amongst the dark Russian ruins

Two-Face artwork and Biography available now

The news and assets are really being pumped out now for Batman Arkham City - take a look at the image and biography of Two-Face below. 

Formerly known as Harvey Dent and  one of Batman’s fiercest allies , Dent’s Psyche was fractured when a criminal threw acid in his face, hideously scarring him on one side of his body. Two-Face is now obsessed with duality, reflected in his former good-luck charm, a “two-headed” trick silver dollar, which he uses to decide the fate of his victims.

Batman: Arkham City will be available from Oct. 20/21 in the United Kingdom for Xbox 360® video game and entertainment system from Microsoft, Games for Windows PC and the PlayStation®3 computer entertainment system.


Real Name: Harvey Dent
Occupation: Professional Criminal
Base: Gotham City
Eyes: Blue
Hair: Brown/Grey
Height: 6 ft
Weight: 182 lb
First Appearance: Detective Comics #66 (August 1942)

·         Attribute 01: Hideously scarred on the left half of his face, which he plays up with clothing that’s differently styled on one side
·         Attribute 02: Extremely skilled with his weapons of choice: twin .45 automatics
·         Attribute 03: Psychotic obsession with duality, designing crimes around the number two
·         Attribute 04: Defers to his half-scarred coin in choices of life or death

Background Story: District Attorney Harvey Dent was one of Batman’s strongest allies in Gotham City, until a criminal threw acid in Dent’s face, hideously scarring him. The wounds fractured his psyche, and he was reborn Two-Face, a schizoid criminal mastermind  obsessed with duality. His former good-luck charm, a “two-headed” trick silver dollar, was damaged on one side in the attack, and Dent has seized on it as a reflection of his half-scarred visage. He flips it to decide the fates of his victims. Two-Face is thriving in Arkham City, rallying inmates to join his gang using tried and true campaign tactics. 

Thursday, 21 July 2011

Batman Arkham City: Latest updates and trailers

There's some more teaser bits and pieces regarding Batman Arkham City including a new Riddler trailer. check it out on You Tube 'Official Riddler Trailer'

Riddle me this - which Gotham City villain thinks he is smarter than the Bat?

Also the Collectors Edition has been revealed, this 'sexy looking' package will be available in limited quantities beginning 21st October 2011 in the UK for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows PC.

The Batman: Arkham City Collector’s Edition will include the following extensive bonus content:

Custom Batman statue produced by Kotobukiya

Collectible art book

Early access to the  Iceberg Lounge Challenge Map and Batman: The Dark Knight Returns skin

Batman: Arkham City album from WaterTower Music including original songs by hit artists, available via digital redemption

Bonus DC Universe animated original movie, Batman: Gotham Knight

What a week!

My god what a week I've had and I don't think it's going to stop there.  I know it's been a week since my last post but that's because I've not stopped and haven't even had time to check out that latest gaming news or even played on my PS3 or Xbox.

I'm also renovating my house downstairs  - the new kitchen went in over the weekend so we're almost there with that bit.  My wife and I were so busy that we even forgot it was our 12th wedding anniversary on Sunday until someone mentioned it in the afternoon.

Anyway on with some quick news updates.

Thursday, 14 July 2011

Disney Universe will be a must purchase this Xmas for fans of Disney Games.

 Suit up, Power up and team up in a multiplayer action-adventure game featuring a whole host of beloved Disney characters in Disney universe

Players Will Enter a Mix-Up of Disney and Disney•Pixar Inspired Worlds This Fall

 Disney Interactive Studios announced today that Disney Universe  a fast-paced multiplayer action adventure game, is currently in development for PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft, Wii™ and Windows PC/MAC. In Disney Universe, players will experience non-stop action through a mix-up of worlds inspired by both animated and live action films from Disney, including titles from Walt Disney Animation Studios, Pixar Animation Studios and Walt Disney Pictures. Players will suit-up as iconic Disney and Disney•Pixar characters and embark on adventures to power up their hero, battle powerful adversaries and master challenging puzzles to save the universe. Disney Universe is slated for release in Autumn 2011.

“Disney Universe is a vast treasure chest of Disney properties with memorable characters, places and experiences that gamers, as well as Disney fans will enjoy,” said Adam Sussman, senior vice president of publishing, Disney Interactive Media Group. “The fast-paced, frenetic gameplay combined with wacky humor and hilarious situations make Disney Universe the perfect game to play with family and friends.”

In Disney Universe, players can select from more than 40 classic and contemporary Disney character costumes, including Alice (“Alice in Wonderland”), Mike (“Monsters, Inc.”), TRON (“TRON: Legacy”) and Stitch (“Lilo & Stitch”) to explore six different worlds inspired by legendary Disney and Disney•Pixar films. Each world will allow players to experience objectives  and missions that follow Disney and Disney•Pixar movie storylines. Players will select a character-based costume, with each costume offering a specific tool that changes and grows in power as players adventure through the game. Disney Universe offers frenetic gameplay, multiplayer with up to three friends and slapstick humor that will appeal to players of all ages.

The fun will continue on with plans for Disney Universe to be an expanding universe post-launch with items for download and new content available. Additional worlds, costumes, and more will be available for purchase, giving Xbox 360 and PlayStation®3 system owners an ever-evolving gameplay experience.

Please visit for more information. .

Console versus iPad / iPod / iPhone

Just thought I'd do a quick post to ask you how do you feel about the console versus Apple device debate? many are saying that the console market is losing out and declining because of the rise in quality HD  iPad, iPhone and iPod Touch games.

Do you feel this way? I don't....

There's a whole heap of exciting games coming out later this year that'll only be worth playing on a big screen and via a console, here would be an appropriate place for me mention Battlefield 3 and Batman: Arkham City.

Are you someone who uses mobile devices to game aswell as consoles? Would you ditch your console for your mobile only device?

I'm not against mobile gaming at all, in fact i think the Battlefield BC on the iPad 2 is a reasonable game (not a scratch on the PS3 version though) and some of the hidden items games that my daughter enjoys are much more 'user friendly' on an ipad than the laptop, but not good for playing on the iPhone.

I guess the makers of angry Birds agrees that console gaming is also a way forward, now that we'll see it's popular iPhone game appearing as a console game soon.

Anyway let us know your thoughts

Games Booth

Friday, 8 July 2011

First Gameplay video for F1 2011 launches

See the F1 2011 video here:

 Today Codemasters® launched the first gameplay video for F1 2011, the follow up to the fastest-selling FORMULA ONE™ game ever released, now showing at F1 2011 is in development at Codemasters Birmingham for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows® and is available for pre-order now ahead of its worldwide launch on September 23rd 2011.

The new video for F1 2011 gives an insight into some of the innovations and enhancements in the official game of the 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP™. The trailer shows exciting wheel to wheel racing, enhanced by KERS and DRS, as well as highlighting improved garage, paddock, pit lane and Parc Fermé cinematics that further immerse the player into the life of a FORMULA ONE driver. The video is now showing at

In F1 2011 players will be challenged to ‘Be the driver, life the life, go compete’, with wide-ranging advancements on and off the track and a vastly extended multiplayer component. F1 2011 will feature all of the official teams, drivers and circuits from the highly anticipated 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP, including the current FIA FORMULA ONE Drivers’ World Champion Sebastian Vettel. The 2011 season also sees the debut of the 2011 FORMULA 1 GRAND PRIX OF INDIA at Dehli’s Jaypee Group Circuit and the return of the German GRAND PRIX™ to the iconic Nürburgring.

Bespoke handheld editions of F1 2011 are also in production for Nintendo 3DS™ and PlayStation®Vita (PS Vita), each designed to take advantage of the new platforms’ unique capabilities; specific release dates for the handheld editions are to be announced.

In production at Codemasters Studios Birmingham, F1 2011 is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, 2 million-plus sellingF1 2010GRID and currently driving DiRT 3.

F1 2011 will be released September 23rd 2010 for Xbox 360, PlayStation 3 and Games for Windows with handheld editions to follow. To get all the news straight from the studio and to win the chance to play F1 2011 ahead of its release, race over to or follow the team on twitter at

Monkey Island Special Edition

Yo-Ho-Ho! Monkey Island Special Edition Collection Sets Sail This September For European Shores

New Compilation Includes Two Hit Games And All-New Bonus Content LucasArts, a division of Lucasfilm Entertainment Company Ltd. and Activision today flew their flags of announcement for the Monkey Island™ Special Edition Collection, for the first time ever combining the hit titles The Secret of Monkey Island™: Special Edition and Monkey Island™ 2 Special Edition: LeChuck’s Revenge  into one retail adventure package. As an added bonus, the title will also include never-before-seen bonus content from the LucasArts vault.

The Secret of Monkey Island: Special Edition faithfully re-imagines the critically-acclaimed classic game (originally released in 1990) for original and new audiences alike with all-new HD graphics, a re-mastered musical score, full voiceover, and an in-depth hint system to help players through the game’s side-splitting puzzles. Purists will also delight in the ability to seamlessly switch between the Special Edition and the Classic versions of the game at any time. Monkey Island 2 Special Edition: LeChuck’s Revenge expands on the highly successful first title, returning with all of the signature Special Edition features from the first game, plus new enhanced features including direct-control, allowing players to take direct control of Guybrush Threepwood if they choose,  and a revamped hint system that highlights objects of interest while playing. The title also includes in-game audio commentary from the game’s original creators Ron Gilbert, Tim Schafer and Dave Grossman, as they share their thoughts and memories about select scenes from the game, both Special and Classic.

Monkey Island Special Edition Collection will also include never-before seen content including environment and character concept art from both the Special Edition versions of both games. Music fans can also tap their toes along to the remastered and re-recorded soundtracks for both games. And most exciting, players will also receive storyboards and concept art from an Industrial Light & Magic exploration of a Monkey Island™ animated movie that was never released.

Rated 12+ by PEGI, Monkey Island Special Edition Collection will release on 9th September in Europe for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC.

Halo Anniversary Soundtrack

Check out the press release below on Halo Anniversary sound track
343 Industries and Pyramind Studios Create Halo Anniversary Soundtrack


Deploys award-winning team to record the Skywalker Symphony Orchestra and Chanticleer vocal ensemble for note-perfect rendition of the original score.
 Pyramind Studios has proudly partnered with 343 Industries and Microsoft Studios to produce the music soundtrack for the upcoming Halo: Combat Evolved Anniversary video game. Celebrating a decade of history with the iconic Halo franchise, Pyramind Studios has been chosen to produce and remaster the famed original score for the exclusive Xbox 360 release scheduled for the 2011 holiday seasongame, which releases November 15th, 2011.

Lead by Microsoft Studios Senior Audio Director Kristofor Mellroth and Pyramind Studios COO/Audio Director Paul Lipson, the duo inspired Pyramind Studios industry-leading team to re-orchestrate and reproduce the original score by composers Martin O’Donnell and Michael Salvatori. Talent also includes the Skywalker Symphony Orchestra recorded at world-renowned Skywalker Ranch, and Chanticleer - the Grammy winning men’s vocal ensemble widely considered one of the best in the world.

“It was a huge undertaking to transcribe, orchestrate, and produce every note from the original game soundtrack files” said Lipson, Pyramind Studios COO/Audio Director. “Our team approached every aspect of the music with an immense amount of skill and care, keeping the core Halo sound while updating the production to today’s highest standards.”

Microsoft Studios Senior Audio Director Kristofor Mellroth agrees, adding;“This wasn’t just a simple remaster, it was a completely new orchestration and recording using renowned talent and top live players. We are striving to create the ultimate love letter to Halo fans and celebrate Marty O’Donnell’s and Michael Salvatori’s original vision with grace and style”.

Pyramind Studios’ production team rose to the challenge of bringing Halo: Anniversary to life, and included some well-known video game luminaries on the Halo: Anniversary music team including: Paul Lipson, Gregory J. Gordon, Matt Donner, Tom Salta, Lennie Moore, Brian Trifon, Wataru Hokoyama, and esteemed vocalist Jillian Aversa.

Fans will also appreciate new live guitar performances by Bryan Dale, and the roster of Grammy-winning talent including Skywalker Sounds’ Leslie Ann Jones and the singers of Chanticleer performing the famed Halo Monks choral melodies.

First details emerge of GamesCity6,

Nottingham GameCity

Uncharted 3, Eric Chahi, thatgamecompany and Amanita Design to headline GameCity6

First details emerge of GamesCity6, October 25th-29th 2011

 GameCity, the world’s best-loved videogames festival, last night made the first announcements regarding the line up for this year’s annual celebration of videogames culture, GameCity6, at a private launch party in Nottingham. A public launch party to unveil further details will be announced soon.

From October 25-29th, Nottingham will once again come alive with five days of the very best celebration of videogames culture, and Another World creator Eric Chahi will not only launch the festivities, but will curate the entire first day with a focus on his upcoming title, From Dust.

Joining Chahi, Naughty Dog’s Lead Game Designer Richard Lemarchand will offer fans a personal introduction to Nathan Drake’s latest outing in Uncharted 3: Drake’s Deception, as well as a behind the scenes look back at the previous two entries in the blockbusting trilogy during a Creator’s Commentary.

Having captivated audiences with their performative playthrough of Flower during GameCity Squared, thatgamecompany’s Robin Hunicke will return to host a late night, large-scale projection of upcoming adventure title, Journey.

Acclaimed Czech developer and founder of Amanita Design Jakub Dvorsky will also return to Nottingham to present three exclusives for GameCity6; the unveiling of the highly anticipated Samorost 3 and Botanicula, and the UK premiere of puppet spectacular, Kooky.

GameCity Director Iain Simons said, “We’re hugely excited about this opening line-up for GameCity, it’s shaping up to the best yet. We’re just getting started with the programme for this year, with some huge new headline features yet to be announced.”

Simons also unveiled the relaunch of OpenGameCity, the submission platform for anyone interested in curating their own event as part of the festivities. Previous entries include virtual speed dating, interactive art installations and spy training lessons on how to disarm bombs and navigate laser fields.

Mad Catz® Announces Xbox 360 Publisher License Agreement

Mad Catz® 

Mad Catz to Publish Games on Xbox 360
 Mad Catz Interactive, Inc. (“Mad Catz”) (AMEX/TSX: MCZ) announced today it has entered into a Publisher License Agreement with Microsoft® Corporation (“Microsoft”). The agreement allows Mad Catz to submit games to be published on the Xbox 360® video game and entertainment system from Microsoft.
Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc. stated, “The execution of the Xbox 360 Publisher License Agreement marks an important milestone as we pursue our longer term goal of expanding our participation in developing, publishing and distributing games.”
About Mad Catz
Mad Catz Interactive, Inc. (AMEX/TSX: MCZ) is a global provider of innovative interactive entertainment products marketed primarily under its Mad Catz®(casual gaming), Cyborg™ (pro gaming), Tritton® (gaming audio), Saitek®(simulation), and Eclipse™ (home and office) brands. Mad Catz also develops flight simulation software through its internal ThunderHawk Studios™; operates flight simulation centers under its Saitek brand; operates a videogame content website under its GameShark® brand; publishes games under its Mad Catz brand; and distributes games and videogame products for third parties. Mad Catz distributes its products through most leading retailers offering interactive entertainment products and has offices in North America, Europe and Asia. For additional information please go to

Burnout Series Comes to Xbox LIVE Arcade and PlayStation Network


Players Brace for Impact as the Award-Winning Burnout Series Comes to Xbox LIVE Arcade and PlayStation Network in Fall 2011

 Traffic got you down? Blow it up! Criterion Games, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced BurnoutCRASH! The next instalment in the internationally acclaimed Burnout series will explode onto Xbox LIVE® Arcade and PlayStation®Network in Fall 2011.Criterion Games has gone back to its roots with Burnout CRASH! by bringing the series’ fan-favorite Crash mode to the forefront, adding new top-down gameplay, exciting features and Autolog to let players compete with their friends while embracing their road rage.

In the game, players are rewarded for causing traffic chaos by crashing into cars, triggering explosions and destroying everything in sight. Powered by the acclaimed Autolog technology, players will be able to connect, compete and compare high scores to earn the master of disaster crown, as well as use the all new Autolog Challenges feature to go head to head with their friends.

Burnout CRASH! is a crazy mix of pinball and game shows,” said Richard Franke, Creative Director, Burnout CRASH!  “We’ve evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform.”

Burnout CRASH! packs countless hours of reckless chaos into an easy to pick up, but difficult to master gameplay experience. There are three explosive game modes available across 18 crash junctions in six unique locations, each requiring different skills and strategies to maximize damage and destroy everything in sight. With a variety of player vehicles to unlock, high-value targets to seek and destroy, and crazy surprise features to discover, players will be hooked on an adrenaline-fuelled rampage to the top of the Crashwall.   

Burnout CRASH! is also EA’s first Xbox LIVE Arcade title to feature a game mode designed exclusively for Kinect™ in which two teams use gestural controls to play on one television in a party battle! For more information, please visit



Prepare for a musical dance off with The ChipmunksTM and The ChipettesTM just ahead of the next exciting movie, Alvin and the Chipmunks: Chipwrecked, in theatres December 16th 
Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, Twentieth Century Fox Consumer Products and Bagdasarian Productions announced today plans to release the Alvin and the Chipmunks: Chipwrecked video game based upon the third installment of the blockbuster animated feature film franchise that will hit theatres December 16th, 2011.  Launching this November, the video game lets you sing and dance along with the film’s stars Alvin, Simon, Theodore and The Chipettes(Brittany, Eleanor and Jeanette), in an immersive motion-based experience.The Kinect™ for Xbox 360® version tracks full body dance moves as players control their Chipmunk on stage, and plays back their “Alvin-ized” voice as they sing along.
“The Alvin brand has proven to be evergreen with universal awareness and growing appeal,” said Jesse Sutton, CEO Majesco Entertainment.  “The extensive customization and combination of dancing and singing to contagious Chipmunk music will deliver a full-featured experience based on the upcoming movie that the whole family can enjoy together.” 
“This game will bring fans even closer to the fun and music of Alvin and the Chipmunks by taking full advantage of the Kinect for Xbox 360,” said Gary Rosenfeld, Senior Vice President, New Media for Fox Consumer Products. “It’s going to be the perfect complement to the upcoming film and we know that fans are going to love it.”
The forthcoming Alvin and the Chipmunks movie finds the trio vacationing aboard a luxury cruise liner, turning it into their personal playground, until they become ‘chipwrecked’ on a remote island. The Alvin and the Chipmunks : Chipwrecked video game continues the story with an around-the-world journey that has The Chipmunks visiting six tropical locations inspired by the movie.  Hear your voice “Alvin-ized” when you sing along with the game and unleash your “Munk Power” to perform ultra-cool dance moves.
The Alvin and the Chipmunks: Chipwrecked video game features include:
Sing and dance as any of The Chipmunks and The Chipettes-Alvin, Simon, Theodore, Brittany, Jeanette and Eleanor. Perform more than 50 different dance moves to electrify the crowd with your on screen performance.Customize your Chipmunk before you hit the stage by choosing from a huge range of styles and accessories.   Experience the movie in Story Mode with environments inspired by the film.    Hear your voice “Alvin-ized” during your on-stage performance using the Kinect for Xbox 360. 
Developed by Behaviour Interactive, Alvin and the Chipmunks: Chipwrecked is expected to launch on Kinect for Xbox 360, Wii™ andNintendo DS

Tuesday, 5 July 2011

Fallout: New Vegas (PC PS3 X360)

Playin' the Old World Blues with these new screenshots.

Mortal Kombat's Kenshi

take a look at the new screen shots & press release regarding Kenshi below

Warner Bros. Interactive Entertainment

Mortal Kombat's Kenshi now available for download

Mortal Kombat’s newest warrior enters the arena today and while he may be blind, he can still find his opponents with ease!

Warner Bros. Interactive Entertainment and NetherRealm Studios announce that Kenshi is now available for download on PlayStation Network and Microsoft Xbox Live. Joining the recently released downloadable blood-thirsty warrior Skarlet, Kenshi is the second of four new downloadable combatants and comes with a unique move set, an arcade ladder story ending and two brutal fatalities. Kenshi is available on Microsoft Xbox Live for 400 Microsoft Points or for download as a part of the Season Pass program or for £3.19 on PlayStation Network. Additionally, available today is a free compatibility pack featuring two klassic skins – Ultimate Mortal Kombat 3- inspired Noob Saibot and Smoke.

Mortal Kombat is the most brutal installment of the legendary fighting game to date and is currently available on the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft. The game, along with the DLC, has all been developed by NetherRealm Studios, led by Mortal Kombat creator and creative director Ed Boon.