Friday, 23 December 2011

50% off Battlefield 3 for two days only!*

Celebrate the season of goodwill by dealing death and destruction to all around you. This Christmas, EA is offering a massive 50% off Battlefield 3, the award-winning multiplayer shooter from DICE. Powered by the cutting-edge Frostbite 2 engine, this is war like never before:

• Engage in some of the largest maps ever created with up to 32 players, with fully destructible environments, unparalleled lighting and special effects and incredible sound design.
• Embrace all-out vehicle warfare with an incredible amount of vehicles to control, including jets, tanks, jeeps and helicopters.

• A vast array of realistic weapons and gadgets to unlock. Customise your soldier by choosing loadout weapons, camouflage and dog-tags.
• Exhilarating single-player campaign – visit fully realised locations around the globe, including Paris, Tehran and New York.

• True teamplay – Battlefield 3 delivers the ultimate experience in squad-based fighting, with free access to Battlelog, our stat-tracking and social integration service.
• Expandability – Battlefield 3 will be regularly updated with optional DLC, including the recently released ‘Back to Karkand’ map pack.

War has never been this much fun! Visit Origin today and let battle commence!

Get back to the Battlefield
DICE talk Karkand in the Christmas edition of PWNED

Battlefield fans wanting to know what the DLC plans for the game are need wait no longer. PWNED presenter, Matt Cuttle, braves winter temperatures in Scandinavia to head to DICE’s studios in Sweden for a behind the scenes look at Back to Karkand. He also discusses the maps, vehicles and weapons with Lead Designer, Niklas Fegraeus, giving players insider knowledge.

Also in this edition, Match Magazine’s Darren Cross explains how to do better at set pieces in FIFA 12 by giving tips on defending corners, there’s Battlefield 3 prizes up for grabs and pimping up cars king, Yianni Charalambous, tells all about his celebrity clients. Plus QPR star, Jay Bothroyd, talks Need for Speed: The Run.

To watch go to: and to enter the competition visit:  

Thursday, 22 December 2011


Deep Silver and doublesix digital have today released  Who Wants To Be A Millionaire? Special Editions Music and Football booster packs for PlayStation®3 and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft.

Whether you are the ultimate football fan or have a burning passion for music, these two booster packs offer an exciting game show challenge. These editions were produced in cooperation with 2waytraffic International, part of Sony Pictures Television, which owns and licenses the Who Wants To Be A Millionaire? format around the world. The packs are available to fans worldwide except North America, Canada and Mexico.

With 600 musical themed questions, the “Who Wants To Be A Millionaire? Special Editions” Music booster pack challenges even the most skilled aficionados from the world of pop and rock. Challenge your family and friends or the global leaderboard.

The “Who Wants To Be A Millionaire? Special Editions” Football booster pack boasts 600 Football themed questions from around the globe. Only the ultimate football fan will be able to win that virtual million!

Based on the world’s most successful TV game show, Who Wants To Be A Millionaire? Special Editionsretains all the excitement and atmosphere of the original programme.

These two Special Editions can each be purchased (€ 2,99, £ 1,99, 240 Microsoft Points) from the PlayStation®Store and the Xbox LIVE® Marketplace for Xbox 360. Both booster packs are available now.

Contestants participate in the Fastest Finger First round and then scale a mountain of questions in the quest for that elusive virtual million, making judicious use of the three classic lifelines - Fifty-Fifty, Ask The Audience, and Phone-A-Friend. It’s a social experience, too: up to four friends can compete locally to outdo each other, with each person’s score dependent on their speed.

But the standout feature of Who Wants To Be A Millionaire? Special Editions is the introduction of special licensed question packs featuring the biggest names from movies, TV and much more. Who Wants To Be A Music Millionaire? and
Who Wants To Be A Football Millionaire?  can be purchased as an extension to the original Who Wants To Be A Millionaire? Special Editions game.
Factions detailed in the second episode of The Making of Risen™ 2: Dark Waters
Deep Silver and Piranha Bytes today released the second episode of the six part making-of series that will become available over the course of the next months.

This time, the developers from Piranha Bytes talk about the different factions in Risen 2: Dark Waters:

- the Inquisition and what the disappearance of magic from the world has meant for them
- the Natives in their natural habitat, the jungle, and their suppression as slaves in this world
- the Pirates who play a central role in the story of Risen 2
- and finally, the Gnomes and their enhanced role in Risen 2, their culture of collecting all things which aren't nailed down and a special mention of the gnome Jaffar who will help the player through his quest.

About Risen 2: Dark Waters

In Risen 2: Dark Waters, the Inquisition dispatches the hero to seek a remedy against the monstrous sea creatures that are interfering with the shipping lines, thus cutting off the islands' supplies. The pirates seem to know how to deal with these critters ... but they are hardly cooperative.
New gameplay elements add to the diversity of Risen 2; for example, players can also use firearms now. And, being pirates, adventurers can also employ special new skills called Dirty Tricks, allowing them to confuse or attack enemies in combat.
Deep Silver will release Risen 2: Dark Waters for the Xbox 360® video game and entertainment system from Microsoft, Windows PC, and PlayStation®3.

Wednesday, 21 December 2011

From Midnight Store Openings to the Opening Bell of the NASDAQ, Gamers and Star WarsTM Fans Celebrate the Start of their Personal Star Wars Saga Online

A stunning Star Wars universe.  Thousands of hours of gameplay. Gripping stories. Engrossing dialogue performed by hundreds of talented voice actors. BioWare, a label of Electronic Arts Inc. (NASDAQ: EA) is proud to turn on the servers for one of the most anticipated games of all time, Star Wars: The Old Republic, winner of over 100 awards from critics around the world.  Last night, fans lined up around the block on the eve of launch at retail outlets in New York, Paris, London, Austin and other cities across the world, celebrating the debut of the game with gatherings complete with costumed characters and memorabilia giveaways. This morning, EA, BioWare and LucasArts continue the launch celebration by hosting the opening ceremony and ringing the bell at the NASDAQ stock exchange. The ceremony can be viewed at As the servers go live and fans flood into the game, BioWare customer support teams are managing the network infrastructure to ensure every player has a smooth, easy and fun experience getting into the game.
“Today represents an amazing milestone for BioWare, EA and Star Wars fans everywhere and we are confident it has been worth the wait,” said Dr. Ray Muzyka, Co-Founder, BioWare and General Manager, EA’s BioWare Label. “The support and resources going intoStar Wars: The Old Republic are not ending today. The innovations we’re bringing to the category are just the start of a journey and ongoing investment in our players that will grow, evolve and transform based on player feedback over the weeks, months and years ahead.”

Dr. Greg Zeschuk, Co-Founder, BioWare and General Manager of the BioWare Label’s MMO Business Unit, added: “The addition of story and personal choice to the MMO genre is going to fundamentally change the way people perceive MMOs moving forward, especially when it is experienced at its fullest potential with high-quality writing and voice acting. We are extremely happy with where The Old Republic stands at launch and we can’t wait to grow the game with our community to make it even better in the future.”

Star Wars: The Old Republic is a story-driven, massively multiplayer online (MMO) game from BioWare and LucasArts, breaking new ground in online gaming by delivering high quality, fully voiced storylines with personal choice and consequences. Set thousands of years before the classic Star Wars movies, players will be immersed as they team up with friends online to fight in heroic battles reminiscent of the films, exploring a galaxy of vibrant planets and experiencing visceral Star Wars combat. Players will be asked to join forces with either the Galactic Republic or Sith Empire and choose one of eight iconic Star Wars characters, including the Jedi Knight, Jedi Consular, Smuggler, Trooper, Sith Warrior, Sith Inquisitor, Bounty Hunter and Imperial Agent. Set against a sweeping musical score, Star Wars: The Old Republic will be the most emotionally engaging online gaming experience ever.

Included with the purchase of every copy of Star Wars: The Old Republic is 30 days of access to the game, after which players can continue to play through subscribing at either £8.99 per month, £25.17 for 3 months (£8.39 per month), or £46.14 for six months (£7.69 per month).  For more information on Star Wars: The Old Republic, please visit, follow the game on Twitter® at or “Like” Star Wars: The Old Republic on Facebook® at

Release Due- 9/3/2012 (PS3, X360, PC) TBA (NXG)

Awarded “Most Anticipated Game of 2012” at the Spike TV VGAs, Mass Effect™ 3 features gripping musical arrangements directed by returning composers and leading artists in entertainment. The soundtrack sets the captivating tone for hero Commander Shepard’s struggle to take Earth back from an alien race known as the Reapers.

Like previous Mass Effect games, a number of talented composers will play critical roles in the game’s musical development, with direction led by BioWare’s acclaimed audio team. The roster of composers for Mass Effect 3 includes:
  • Clint Mansell, Golden Globe nominatedHollywood composer recognized for scoring celebrated films including Black Swan, The Wrestler and Requiem for a Dream.
  • Christopher Lennertz, Emmy nominated Hollywood composer known for his work on the recent movie Horrible Bosses, also composed Mass Effect 2: Overlord, Mass Effect 2: Lair of the Shadow Broker, and won the Interactive Academy Award forMedal of Honor.
  • Cris Velasco, known for composing the God of War series’ score, has also worked on downloadable content Mass Effect 2: Kasumi and Mass Effect 2: Arrival.
  • Sam Hulick, veteran to the Mass Effect series having composed the score for Mass Effect, Mass Effect: Bring Down the Sky and Mass Effect 2.
  • Sascha Dikiciyan, video game industry veteran, known for composing the score for TRON: Evolution and the scores ofMass Effect 2: Kasumi and Mass Effect 2: Arrival.

“The magic of BioWare games has always been the emotional power of the story, so music is extremely important to the experience,” said Casey Hudson, Executive Producer of the Mass Effect series. “With Mass Effect 3, we’re taking players on a more personal journey, even though the scope is bigger than ever – an all-out galactic war!  Each composer has played an intricate role in delivering the combination of epic scope and delicate emotion that will make Mass Effect 3 the best game in the series.”

The Mass Effect franchise is set in a science fiction universe blending world-class shooter combat with interactive and cinematic storytelling and space exploration. It is one of the most highly decorated series in the history of games, having earned over 200 international awards including the 2011 AIAS Interactive Achievement Award for Game of the Year for Mass Effect 2Mass Effect 3 enhances all elements of gameplay from its critically acclaimed predecessors and tells the epic story of Commander Shepard and his journey to unite the galaxy against an unstoppable force destroying life as we know it.

Learn more about Mass Effect 3 at or follow us on Twitter® at  

Tuesday, 20 December 2011

DUE OUT FEB 2012 ( XBOX360 PS3 )

For all you final fantasy fans out there' check out this awesome new video, for the soon to be released title  

Warner Bros. Interactive Entertainment

[New DLC] Batman: Arkham City DLC Announced

Warner Bros. Interactive Entertainment and DC Entertainment today announced two new DLC packs, as well as a free Batman Inc. Batsuit Skin for Batman: Arkham City is available now in the Xbox LIVE® Marketplace, PlayStation®Network and Games for Windows Marketplace.  

The Arkham Bundle brings together the Nightwing Bundle Pack, Robin Bundle Pack and the Arkham City Skins Pack for 1,200 Microsoft Points, or £11.99 on PSN and Games for Windows Marketplace.  

Also available for download today is the Challenge Map Pack, which includes The Joker’s Carnival Challenge Map, the Iceberg Lounge Challenge Map, and a brand new invisible predator challenge map, The Batcave.  The Challenge Map Pack is available for 240 Microsoft Points, or £2.39 on PSN and Games for Windows Marketplace.  

Fans of the game will be treated to the new Batman Inc. Batsuit Skin at no cost.  This skin can be worn in the story campaign upon completion of the main story and in the challenge maps.

Published by Warner Bros. Interactive Entertainment and developed by Rocksteady Studios, Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City – five times larger than the game world in Batman: Arkham Asylum – and the new maximum security “home” for all of Gotham City’s thugs, gangsters and insane criminal masterminds. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new, all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.

Batman: Arkham City, is available now for the Xbox 360, PlayStation 3 and PC, and based on DC Comics’ core Batman license. Fans can visit to sign up to receive updates regarding the game. 

Worms™ Reloaded updated with classic weapons and new theme!

Team17 are pleased to announce that a spate of sale prices will be applied to many of their titles, in celebration of the holiday season. Valve’s digital distribution platform, Steam, will be running their annual Winter Holiday Sale from Monday 19th December, until Monday 2nd January 2012. All of Team17’s Steam PC titles, including Worms™ Reloaded, Worms™ Ultimate Mayhem, Worms™ Crazy Golf, the huge ‘Worms™ Complete Pack’ bundle, and the Alien Breed™ games will all have their prices reduced by 50%, for the duration of the Holiday Sale. 
Team17 have also just released a free update on Steam which adds some great new content to Worms™ Reloaded in time for the holidays. The update includes two classic weapons from previous Worms™ games, namely the ‘Old Woman’ and ‘Longbow’, as well as a new landscape theme, 'Britannia', which was recently featured in Worms™ Crazy Golf.  As an additional bonus, an updated and re-recorded version of the all-time favourite ‘worm song' is also included.
Press kit to download:

For the iOS gamers, there is another holiday present in store! Worms™ 2: Armageddon for iPhone/iPad/iPod Touch on the App Store will also be available at a sale price for a limited period, reduced down to just $0.99/€0.79/£0.69.
For more information on Worms™ please visit or


New screenshots and artwork released | Official website receives update
Deep Silver releases two new screenshots of the upcoming adventure Secret Files 3. The pictures allow a first look on Nina and Max, who are preparing for Christmas in Florence. However, the two of them will not spend the holidays peacefully. Due to unforeseen difficulties they get separated and Nina has the spend Christmas Eve alone. The artwork pictures Nina as she wistfully looks at photos of her and Max. It is also available as wallpaper available.

The official website of Secret Files 3 also receives an update. As of now offers the latest information, screenshots, trailers and further material about the adventure.

Secret Files 3 is a Point & Click-Adventure by Animation Arts and is characterised by its cinematic storyline and diversified settings. The new game follows the tradition if the previous adventures Secret Files: Tunguska and Secret Files 2 and combines an exciting storyline with enjoyable gameplay, logical riddles and beautiful graphics. Plot, dramaturgy and character progress have been co-developed by a team of experienced authors who already worked successfully on film and TV productions.

Deep Silver plans to release Secret Files 3 in 2012.
Further information about the game will follow presently.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires. Deep Silver products are designed to equally appeal to pros and beginners, children and adults.

Deep Silver has published more than 200 games since 2003, including own brands like Dead Island, the critically acclaimed zombie action game with RPG elements, the action role-playing game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the role-playing game Risen and well-known licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series. Deep Silver has announced more upcoming highlights such as Risen 2, the sequel to the hit RPG, and Sacred 3. For more information please visit

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 15 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Capcom, Codemasters, Kaspersky Labs, Paradox Entertainment, Square Enix, Tecmo-Koei, and System 3 etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA.


First gameplay video for new free-to-play browser game now playing at

Today Codemasters® announced that gamers can be amongst the first in the world to play F1 ONLINE: THE GAME by registering to join a closed beta programme F1 ONLINE: THE GAME is a new free-to-play racing and management game in production at Codemasters Studios under exclusive worldwide agreement with Formula One World Championship Limited and will feature all the cars, stars and circuits.

Codemasters has also launched F1 ONLINE: THE GAME’s first gameplay video, now showing Showcasing work-in-progress in-game footage, the trailer features wheel-to-wheel multiplayer racing around the iconic Monaco street circuit and reveals how fans can create and develop their very own team.

By registering for F1 ONLINE: THE GAME’s closed beta, players will have the opportunity to give their feedback and shape game features prior to the game’s worldwide launch in Q1 2012. Fans who are accepted into the closed beta also have the opportunity to earn in-game rewards when F1 ONLINE: THE GAME goes live. Players can register now and see the latest screens and videos from the game at ;

F1 ONLINE: THE GAME will give players the chance to be the driver and the team boss in a game that combines intuitive top-down racing gameplay with a rewarding management game as players create and manage their own team. Fans will compete in online multiplayer races across a range of game modes, including GRAND PRIX™ events and a range of quick-fire challenges and Time Trials. Gamers will be able to track and share their progress via a range of leaderboard and social network features.

Players will have the opportunity to create their own racing team and become immersed in a world of FORMULA ONE™ on a grand scale; choosing their team name, designing a livery and leading the development of a personal franchise. As racer and team boss, they will manage the commercial, research, production and race crew functions required for success on track.

F1 ONLINE: THE GAME is being developed in house at Codemasters using the Unity game engine to deliver stunning performance in a web browser. Iconic tracks including Silverstone and Spa will be authentically brought to life by using track data and assets taken from the critically acclaimed F1 2011™ for high definition consoles and PC Games for Windows Live.

F1 ONLINE: THE GAME is set to launch in Q1 2012. To register interest, gamers can To get all the news straight from the studio, race over or follow the team on twitter ;

FOR WWE® '12
Former and Current WWE Divas Trish Stratus, Brie Bella, Nikki Bella, Vickie Guerrero, Kharma and Alicia Fox Set to Join Extensive Playable Roster in Prominent Simulation Franchise

THQ Inc. today announced availability of new downloadable content for WWE® '12 , the recently released addition to the WWE flagship videogame franchise. Available now worldwide, the downloadable content offering via Xbox LIVE® for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network for the PlayStation®3 computer entertainment system includes the following:  
WWE Divas Pack - Trish Stratus, Brie Bella, Nikki Bella, Vickie Guerrero, Kharma and Alicia Fox
  • The WWE Divas are available now for a suggested purchase cost of 80 Microsoft Points each or £0.79p each via PlayStation Network. Alicia Fox is available free of charge for both platforms.  
Featuring a bigger game, badder presentation and better simulation-based gameplay, including critical core gameplay improvements, the most creative and extensive feature set to date and a visceral, edgy and polished presentation, WWE '12 is available now for the Xbox 360 ,PlayStation 3 system and the Wii TM system from Nintendo. For more information on WWE '12 , including future downloadable content offerings, please visit and .  
About WWE '12
WWE '12 enables players to engage in the WWE experience through the new Predator Technology TM dynamic gameplay system, delivering significantly improved grappling and the most fluid, dynamic and authentic WWE simulation experience to date. Key improvements include a new Breaking Point submission system, new Attributes, new control layout and major improvements to momentum and stamina within matches. WWE Universe Mode 2.0, which offers players a simulated taste of WWE's weekly schedule, generates new and more impactful elements of unpredictability based on player decisions, while dynamic visual changes to presentation, such as new camera positions, lighting and improved rendering, set the tone for delivering an exceptional simulation of what players see in weekly WWE programming.
  WWE '12 features the franchise's best-in-class creation suite, enabling players to develop, customize and share online their own Superstars, entrances, finishing moves, storylines, Highlight Reels and for the first time in franchise history, their own arenas based on original creations or in tribute to WWE history with classic logos, color palettes, crowd barricades and more. As well, the popular Road to WrestleMania ® Mode returns, enabling players to explore compelling new storylines and major gameplay improvements.  
WWE '12 also boasts an extensive roster of more than 70 WWE Superstars, Divas and Legends, including:
  • WWE '12 cover Superstar Randy Orton ®
  • Current-day WWE Superstars such as John Cena ® , Triple H ® , CM Punk ® , The Miz ® and Sheamus®
  • The franchise debut of WWE Superstars such as Alberto Del Rio TM , Sin Cara TM and Daniel Bryan TM
  • The return of WWE fan favorites The Rock ® and Brock Lesnar
  • A robust downloadable program featuring Mick Foley, Batista ® and for the first time ever in franchise history, "Macho Man" Randy Savage TM  
For more information about WWE '12 , please visit , and .  


GAME UK: This week’s Top 10 Best Sellers

GAME UK are proud to announce this week’s Top 10 UK sellers. With Elder Scrolls V: Skyrim in on top, followed by FIFA 12 and Just Dance 3.



Friday, 16 December 2011


Hunt.  Kill.  Become. Dec. 2012 Developer Diary
The team at Radical Entertainment dive into the functionality and details behindPROTOTYPE 2’s new hunting gameplay mechanic.  In PROTOTYPE 2, Sgt. James Heller can hunt down key Blackwatch and Gentek (the scientific arm of Blackwatch) personnel, consume them, obtain their memories, and drive the game’s side mission content forward.
Heller uncovers who these targets are by accessing Black.Net – Blackwatch/Gentek’s top-secret encrypted data network used to share information in the field – via disguising himself as a Blackwatch soldier or Gentek scientist and hacking into their mobile satellite trucks stationed throughout New York Zero (NYZ).
As Heller searches through Black.Net, he uncovers case files regarding specific operations that Blackwatch/Gentek are working on throughout the city.  Once Heller hunts down and consumes all the targets in a specific case file, he destroys and shuts down that particular operation.
Players are rewarded for shutting down these Blackwatch/Gentek operations with something else new to PROTOYTPE 2called Mutations – specific upgrades allowing them to customise Heller’s powers and abilities to their liking.
Heller ‘hunts’ down his targets by sending a pulse out into the game’s New York Zero open-world setting – think of this like a submarine sonar pulse.  The pulse goes out into the environment, and once the pulse hits the target, it bounces back allowing Heller to hone in on the subject – typically leading to a gruesome ending for the target that PROTOTYPE fans are sure to enjoy!  


Sales and Numerous ‘Game of the Year’ Awards Underscore Worldwide Popularity
(Rockville, MD) – ZeniMax® Media Inc. today announced that 10 million units of Bethesda Softworks’® The Elder Scrolls V: Skyrim have been shipped for the Xbox 360® video game entertainment system from Microsoft, PlayStation®3 computer entertainment system, and PC, representing approximately $650 million in retail sales since its release on November 11. The PC version of Skyrim in North America outsold all other PC games by a factor of over three to one in the month of its release. Large retail reorders across all platforms and record-breaking digital sales reflect the ongoing global demand by consumers excited to explore this extraordinary fantasy epic.

Bethesda Softworks’® Skyrim has already garnered over two dozen ‘Game of the Year’ awards from major outlets worldwide, including winning the top honor of Game of the Year at the 2011 Video Game Awards which are voted on by a panel of editors from the industry’s most respected magazines and websites. In addition, Skyrim has received ‘Game of the Year’ awards from numerous other game critics, which, to date include such respected media outlets as G4TV, Official Xbox Magazine and Skyrim was named ‘Most -Played Game of 2011’ by Raptr, based on research data which confirms its highly popular gameplay experience. 

“We are gratified that Skyrim continues to garner high review scores and accolades around the world,” said Robert Altman, Chairman and CEO of ZeniMax Media. “We are most grateful to our fans for their support and enthusiasm for the game, and their love of the hundreds of hours of gameplay it offers. We continue to strive to deliver the highest quality entertainment experience for everyone. 2012 will be another huge year for our fans, with the release of the Creation Kit, as well as exciting DLC which will add to the richness of this epic adventure."

- 10 million units of Skyrim shipped.
- approximately $650million worth of retail sales.
- in North America the PC version has out sold all other PC games by a factor of three to one in the month of its release.
- well over 200 perfect review scores.
- Raptr recorded that Skyrim is the most played game of 2011.
- Skyrim is the fastest selling game in Steam's history.

Skyrim is the fastest selling title in Steam's history” said Jason Holtman, Director of Business Development at Valve Corporation. “Bethesda’s commitment to and understanding of the PC as a gaming platform shows in the great review scores, spectacular launch, and continued high player numbers that Skyrim has received.  We are delighted that Bethesda chose to use Steamworks to support Skyrim both at retail and digitally.”

Skyrim Is the third consecutive game developed by the team at Bethesda Game Studios® to earn ‘Game of the Year’ honors.  Bethesda Game Studios, which was named ‘Studio of the Year’ at the 2011 Video Game Awards, also created the 2006 ‘Game of the Year’, The Elder Scrolls IV: Oblivion®,and the 2008 ‘Game of the Year’, Fallout® 3.

To date, Skyrim has received well over 200 perfect review scores worldwide, earning the highest praise from some of the industry’s most influential critics including: USA Today, G4TV, The New York Times, GameSpy, Wired, Eurogamer, Destructoid, GamePro, Official Xbox Magazine, Joystiq, The Guardian, Famitsu and GamesRadar. G4TV describes Skyrim as “one of the greatest games ever” and Eurogamer was one of many outlets to call it a “masterpiece.”

The Elder Scrolls V: Skyrim has been rated M for Mature by ESRB. For more information on Skyrimvisit