Wednesday 19 December 2012


Behind the Scenes in Grand Theft Auto: Vice City’s “The Lab” (Part 1: Animation)

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Nearly ten years ago, Grand Theft Auto: Vice City was honored by London’s Design Museum as an annual design award nominee recognizing the ‘biggest contribution to design in 2002’ alongside such other newfangled technology as Apple’s iPod. Part of the award festivities included a special installation at the museum for which Rockstarproduced an exclusive set of interactive kiosks to give visitors a glimpse of how Vice City was created – specifically focused on the game’s AnimationSound, and City Design architecture. In honor of Vice City's 10th anniversary andrelease for Android and iOS, the Rockstar Newswire will be publishing the entire three-part series of original files not seen since the original museum exhibition, starting with today’s Animation chapter, featuring:
  • “Motion Capture”- a rare video showing a cutscene between Kent Paul and Tommy Vercetti going from motion-capture through to 3D model wireframe to finished product.
  • “Sketch Book” - a progression of original character sketches through to final models and now-iconic illustrations of such folks as Lance Vance, Avery Carrington, Ken Rosenberg and more. 
  • “Tommy Moves”- a set of clips showing the genesis of Tommy’s animations whether jumping into a Comet sportscar, dive-kicking a biker off his chopper or running with a chainsaw...

 
You can find an embed link for "The Lab” (Part 1: Animation) below.
<iframe src=" http://www.rockstargames.com/vicecity/designmuseum/animation/" width="300" height="200" scrolling="no" frameborder="0"></iframe>

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